Create a region

A region is always an area of a world. This region determines where exactly the game takes place. You always have to imagine a region as a cuboid, i.e. like a cube only with different edge lengths. To define such a cuboid for the region, proceed as follows.

Region area

When it comes to the region, it is important to determine in advance exactly where the game is allowed to spread. Do not forget that players may move up or down. Once you have defined an area, you choose two opposite corners. Then put the first point in the first corner as far down as your selected region allows. The plugin tells you how exactly this works. You set the second point in the diagonally opposite corner at the top of your region. Your region is now selected. In this image your can see an example of how to set a region.

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